This will be both a service thread for GM's in order to see what should either NOT be allowed in games or only allowed with full warning of the consequences. It is based on the Character Optimization boards of Dungeons and Dragons.
It will also be a thought exercise for those, such as myself, who enjoy pushing the boundaries of game systems. Here you may safely post your builds and, hopefully, be praised for them.
I will categorize each build as:
A) An Abomination, should not be allowed in any game ever
B) Broken, should be treated with great care, DM's beware, judge the player and how the build is likely to affect the game. When in doubt DM's should NOT allow this.
C) Bent, treat with care but simply a powerful option, typically something that comes on line late in a chracters career or isn't bad enough to be "broken"
D) Powerful, legal & well balanced. An integral part of a well designed character.